Simulating thick cloth in Blender

I recently had a project that required a cloth simulation on a very thick mesh. The normal cloth tools weren’t doing the trick so I found this little trick that allowed me to easily attach my high resolution mesh to a low poly simulation mesh.


  • kagi

    Great, just great!
    Thank you for the tip 😀

    Now, if you want to improve it a little, you can use separate objects for the buttons and parent them separately to 3 vertices each, so they won’t deform.

  • David Radford

    Yes, you can definitely do this too. However it does complicate your scene so consider it carefully if you have a lot of buttons 😉

  • Roger H.

    Thanks for the tutorial. Well done.

  • Pavel Shabanov

    Nice Tip! Thanks